For better or for worse, clerics have become very specific in 5E, with seven domains (plus the Death domain in the DMG) that, in the PHB, can theoretically be mapped out to every god in the classical D&D campaign pantheons, as well as many quasi-historical pantheons. As I've said before, I'm not a fan of that approach, and find the idea that "The Seven" are an ubiquitous mythological motif in Newold to be far more interesting. However, just because the Seven are a universal constant among the civilized nations of Newold doesn't mean that they have the same legends surrounding them, nor the same secondary spheres of influence.
Let's take a well-known pair from Greek mythology for an example: Both Zeus and Poseidon possess the Tempest domain, but they're very different gods: Zeus has the secondary spheres of influence of Sky and Rulership, while Poseidon has dominion over the Ocean and (ironically to our mindset, but not to the Greeks) Earth (Earthquakes). So I came up with the following chart which provides fifty secondary spheres of influence. Assign 1d3 spheres to each deity, whether you're limiting yourself to seven or filling out a whole pantheon. You can either select what makes sense, as in the Zeus and Poseidon example above, or roll randomly to flesh out your campaign's powers. Get something that doesn't seem to make sense, like the Light domain also controlling Darkness and Time? Perhaps the god is a dualistic deity who represents the balance between light and darkness over the course of the ages, and this just happens to be a time when darkness is in ascendance, causing the god to give his chosen light-based powers. |
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Aside from helping to flesh out the religion(s) of one's campaign, this could also provide inspiration for the cultures. A culture which worships the dualistic Lord of Light and Darkness is going to be very different from one whose god of Light is also the god of Rulership and the Arts.
Enjoy!

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